($1,882.94/mo.)
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Virtual Studio Video System ![]() NEWDarim Vision VS4000SKU# EQ448851N VS4000 Hi-Definition Real Time Virtual Set System. priced as a single channel system. Add $20,000 for a second channel. |
Price:$58,995.00 |
Virtual Studio Video System ![]() NEWDarim Vision VS4000SKU# EQ452486N VS4000 Hi-Definition Real Time Virtual Set System. |
Price:$59,945.00 |
Virtual Studio Video System ![]() Darim Vision VS4000SKU# MO805727 VS4000 Hi-Definition Real Time Virtual Set System. |
Price:$58,695.00 |
Features:
VS4000 renders 3D worlds created with leading industry tools. Being a truly 3D virtual set, the VS4000 is not limited to simple background and foreground 2D images around the live video of an actor. Instead, it operates with 3D mesh objects, materials, virtual lights, cameras and animation tracks created with popular 3D graphics design software such as 3D Studio Max with support for Maya and SoftImage coming in the near future. The preloaded 3D graphics data gets converted into the full HD resolution, in real time by one of the most powerful 3D rendering engines.
VS4000 processes live or pre-recorded video in 3D scene as a texture. When it comes to mixing video with the 3D graphics, VS4000 stands well above the competition once again by offering the virtual set designer and program producer an unbelievable wealth of possibilities. The VS4000 line can operate with up to 2 separate live video feeds or 1 live and 1 pre-recorded (AVI) video feeds both at full-D1 or reduced resolution with or without transparency Alpha- channel. Any of these video feeds can be used as special kind of material (texture) for any of the 3D objects in the scene. The target object may have any shape and furthermore may be animated, deformed, morphed, highlighted with a virtual light and a lot more. The VS4000 hardware will reflect all applicable changes to video image in real time.
VS4000 is fully interactive and extremely easy to use. The video production process with VS4000 is fully interactive and controllable by a single operator who does not need to be an experienced video engineer. The operator may simply execute the predefined program script or alter the standard program flow in a variety of ways. For example, the operator may introduce alternative program tracks or decide to manually control any object of the 3D scene including virtual cameras in any fashion using keyboard mouse or joystick.
More details and specs will be supplied upon request.